LEGO Batman: The Videogame 2008 Arcade action
The Dynamic Duo hits the bricks in LEGO Batman: The Videogame. In the game's main campaign, players take control of Batman and Robin for familiar bust-and-build action and puzzle-solving adventure through more than a dozen levels of Gotham City -- re-created completely from Lego brand toy building blocks, of course. There are plenty of thugs, goons, and even supervillians ready for a brawl along the way, and Bat-gadgets, vehicles, and a special-purpose "tech suits" allow the Caped Crusaders to make their way through various precarious situations. Once the good guys have won the day, another full campaign has players taking...
Robosport for Windows 1991 Strategy
A creative turn-based strategy game. Form a team of robots serving different roles and program them to eliminate the enemy from the arena. You have 5 different types of robots at your disposal, each with it's own weaponry and capabilities. The competition is run in a number of intervals giving you time to reprogram your robots and set them loose to destroy your opponent. This game includes multiplayer options for both multi-computer setups and hot seat play. There is no luck and reflexes are not a factor. Only the one with the best strategy will prevail. ...
Fooblitzsky 1985 Strategy
Some remake of a strange boardgame. You're a dog and have to collect some items on a board. The game is unfortenately 2-color mode. ...
F-19 Stealth Fighter (a.k.a. Project Stealth Fighter) 1988 Simulation
A minority of vocal hard-core flight sim fanatics will try to convince you that anything prior to Falcon 3.0 is closer to a jazzed-up arcade experience than a true simulation. How ironic it is, then, that MicroProse's later F-117A flight sim hasn't held up nearly as well as F-19 Stealth Fighter, which was published before the government's announcement of the real-life F-117 stealth fighter. As with his later Red Storm Rising, Sid Meier showed in F-19 Stealth Fighter that he could make a simulation - using declassified data augmented with a sound physics model and some shrewd guesswork - that...
Under Fire 1987 Strategy
"A tactical simulation of World War II infantry and armor; it was open-ended with a versatile map maker and scenario builder." Better than AH's previous efforts, but can't hold water to to Gary Grigsby's early games that SSI published. ...
Cossacks II: Battle for Europe 2006 Strategy
Cossacks II - Battle for Europe, out to take over Europe with their new stand-alone expansion which adds a turn-based skirmish mode. Once the game started, I took interest at the introduction, while it was not the best (or well acted) it still does the trick of getting you in a 'take-over-Europe' battling mood. Once I had started, I took this chance to take a peak at the tutorials, which do give you a nice idea of how the game mechanics work though a little sparse on the details of what you have to do. These tutorials are very helpful (as...
Batman: Toxic Chill 2003 Action adventure
The Riddler and Mr. Freeze have joined forces to unleash chaos in Gotham City, using toxic chemical spills and a freezing arctic blizzard. Three levels of play, from "Beginner" to "Expert," are designed to help players develop critical thinking skills as they join forces with Batman and Robin. They'll use high-tech Batman gadgetry to obtain clues, and solve puzzles to help save Gotham City. ...
Eric The Unready 1993 Adventure
Eric the Unready is one of those games that you will remember for life. Once you have played the game, it becomes a part of you. You will never be able to look at anything the same way again. The game begins like any other adventure game set in the medieval era in Britain - beautiful green hills surrounding a small village with a fairytale castle on the highest point. But this is the first, last and ONLY time this game will ever look and feel like an ordinary adventure game. Eric the Unready brings new life to the Adventure genre...
V for Victory: Market Garden 1993 Strategy
The company's blurb, in contrast to normal hyperbole, is an accurate description of these games: "The V for Victory series sets a new standard for computer wargames. It is the most complete, accurate, and realistic simulation of large scale WWII ground combat ever produced. Yet V for Victory is remarkably easy to learn and play." Great AI, interface, and plenty of units and historical variants make these Atomic Games' breakthrough games and designer Keith Zabalaoui a household name in wargaming. Must-haves for every wargamer's arsenal. Atomic's description of the Market Garden, third game in the series: A peaceful lunch is interrupted by...
Captain Dynamo 1993 Arcade action
Captain Dynamo was the biggest hero in his days. Now, he is retired and dreams about the time when he was the nightmare of every villain. So when the insanely evil genius Austen van Flyswatter steals a huge load of gems, retired Captain Dynamo sees an opportuniy to once again save the day! Digging up his old costume, he heads towards Van Flyswatter's castle to retrive the stolen goods. What seemed to be a fairly straightforward task, turns really ugly when it becomes apparent that the evil madman has placed deadly traps all over his home. This game, produced by...
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