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Barbarian (Mastertronic) screenshotBarbarian (Mastertronic) 1989 Arcade action
One of the worst platform games ever made and definitely a low point in Mastertronic's varied career. Barbarian (not to be confused with the excellent game of the same name from Palace Software) casts you as a barbarian (duh) who must destroy everything in sight and avoid various traps. How bad is the game? I'll let Trixter's gripe speak for me: "Gameplay is done with "icons", which can be selected with the joystick, mouse, or function keys. For example: To move your character to the right, you press/select the right arrow icon. To swing your sword, you select the sword icon....


3D Pool screenshot3D Pool 1989 Amiga
3D Pool is a 3D pool simulation, another budget re-release from Mirrorsoft. It's played in a ghostly void, with the pool table drawn in solid vector graphics. The full complement of sixteen balls are light-source shaded, and move around the table in realtime. There's no visible cue or crosshair to help you line up the shot. Instead, you view the table from the tip of your imaginary cue, so when you hit the ball, it always travels directly "into" the screen. It's a strange idea, but it works. Even so, it could still do with a crosshair fixed to a...


Legend of Valour screenshotLegend of Valour 1992 Role playing
If you're put off by negativity, consider yourself warned. What you are about to see (or read) is not a pretty sight. It would be nice to say that Legends of Valour is the type of game from which legends are born; unfortunately that is not the case. Although slick looking on the outside, the inner workings of the game are basically rusty and corroded. It does have some good aspects, such as the well designed character generator, extremely innovative and comprehensive manual (too bad it's not part of the game itself), a nicely written background story and several noteworthy...


Cruel World screenshotCruel World 1993 Arcade action
Cruel World is a below-average Prince of Persia clone from Makh-Shevet, a little-known Israeli developer who later made Master of Dimensions and Armed and Dangerous adventure games. As a harmless citizen who is one day thrown into the dungeon for no reason, your goal is to escape with your life intact in true Prince of Persia fashion. The game is extremely similar to Jordan Mechner's classic - from the 2D/isometric layout, to red potion flasks that represent your health and your enemy's health. You will fight skeleton soldiers, make impossible leaps across chasms, negotiate tricky traps, and generally pull off...


Orbiter screenshotOrbiter 1986 Simulation
Predating Virgin Interactive's underrated Shuttle by several years, Orbiter is a decent space shuttle simulation that unfortunately is bogged down with too much "realism" to be fun. As commander of a space shuttle, you select from 4 different types of missions (rendezvous, satellite repair, satellite deployment, or training mission), within each of which you can choose to control any or all of the 3 stages: launch, orbit, and landing. A detailed scoring system evaluates your performance in every stage, and almost every system imaginable on the real space shuttle is meticulously modelled in the game. The problem is, the game...


Diver Down screenshotDiver Down 2003 Role playing
Diver Down is a great fanmade freeware RPG - the first finished game using Verge, a new and promising RPG creation program. What I like most about the game is the much-better-than-average writing and setting, which is a far cry from the formulaic "kill the big foozle" premise. Fellow Verge coder Ratgash explains what is so much fun about this game very well in the long review on his homepage: "The story begins when the main character, Drek, wakes up in what seems like an underground battlefield. He doesn't remember how he got there, who he is or what he...


Redline screenshotRedline 1999 Arcade action
Redline was three years in the making. It shows. This superb combination of high-speed racing, armed vehicle fighting, and first person shooting could be hailed as Quake meets Carmageddon. The plot is simple: In a not-too-distant, post-apocalyptic future, gang warfare is turning peaceful cities into blood-soaked arenas of death. You work for the Company, a nefarious group that runs a protection racket and isn't too popular with the urban gangs. You'll have to complete twelve missions in order to survive. Each mission is different, but they all involve driving a tweaked-out, armed-to-the-teeth car into an area, then shooting someone (or something)...


Dirt Track Racing: Sprint Cars screenshotDirt Track Racing: Sprint Cars 2000 Simulation
Dirt Track Racing: Sprint Cars allows players to choose from 16 officially licensed "World of Outlaw" winged sprint cars featuring 800 horsepower engines, or modify vehicles to their personal specifications. A variety of tuning options include car (toe, right rear spacing, tire size, pressure and compound, brake strength, steering lock), suspension (torsion bar, travel, compression rate, rebound rate, and shocks), chassis (weight distribution), and performance (wing position and pitch, wicker bill, and drive ratio). Players earn money by winning a series, placing in the A or B Main events, winning heats, or achieving the fastest qualifying times, as well as through...


Blair Witch Volume 2: The Legend of Coffin Rock screenshotBlair Witch Volume 2: The Legend of Coffin Rock 2000 Action adventure
There's a fine line between a scary horror film and a corny horror flick. That same line exists in the gaming industry as well. While Gathering of Developers' Blair Witch Volume I: Rustin Parr was a spooky romp through Burkittsville in search for the truth behind the abduction and brutal murders of seven local children in the year 1941, Blair Witch Volume II: The Legend of Coffin Rock is just the opposite. It's not very scary and it's not much of an adventure. It's nothing more than a predictable and formulaic action title that does little to continue the mystique...


Worms Blast screenshotWorms Blast 2002 Strategy
The Worms series of games have always been a bit off-kilter. In its initial incarnation as a time-sensitive 2D turn-based strategy game, Worms pitted cute little animated earth-munchers against one another with a vast arsenal of weapons and power-ups amid bright, colorful environments that got blown to bits in the process. As fans eagerly anticipate the first 3D incarnation of the series next year, Team 17 have created an unusual spin-off to keep us quite busy and amused: the rather addictive and hyperactive combat puzzle game, Worms Blast. Although Blast has the look of a Worms game, the gameplay is totally...


 

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