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Playroom, The screenshotPlayroom, The 1989 Educational
The Playroom is designed to encourage children's curiosity and then reward it with new discoveries. All the scenes take place in a child's bedroom where the child clicks on a variety of different pictures that lead into an activity or animates the picture. For example, if you click on the computer which is in the playroom, it will lead the child to a big computer with all the letter keys. If you hit a letter, the computer will show the child the lower and upper case letter. This enables the child to be able to recognize that letters may be...


Kwik Snax screenshotKwik Snax 1993 Arcade action
Spot, Boulder dash, Kwiksnax - pretty much the same. Push boulders and pick up items (bananas, apples, oranges...). Oh, try to avoid those fireballs. They can be very deadly... ...


Eduman screenshotEduman 1999 Arcade action
An early promotional game from E-Game, Eduman is a straightforward Pac-Man clone with no innovation. Gobble up dots, avoid flies-- that's about it. Fortunately the company would get much better at making promotional games that add a twist or two to the original arcade concept.... just not in this game. Play it only if you're curious as to what one of my favorite small-game developers was doing early in their career. ...


James Pond 2: Codename Robocod screenshotJames Pond 2: Codename Robocod 1991 Amiga
Once upon a time there was a game called James Pond, and it was not terrible. Since the game was an unmitigated success the people who made it took the tried and tested, Hollywood approved, course of action and made a sequel. Like most sequels, this one, code-named Robocod, was not as good as the original. Unlike most sequels it was much, much, much (you get the picture) better. Robocod took the book of Amiga platform games, read it from cover to cover, cut it up into little pieces and then reassembled it in a way not completely dissimilar to the...


Hive, The screenshotHive, The 1995 Arcade action
The Hive is a fast action-arcade game from Trimark Interactive. A long time ago, the Ancients engineered a mutant race called Hivasects, capable of producing a highly poisonous bio-toxin. The substance was so toxic that it caused the extinction of the Ancients, and it is now feared that the recent discovery of Ancients archeological sites could cause history to repeat itself and thus, threaten the safety of the entire galaxy. The Noir Dyne Corporation managed to recreate an entire hive from an archived DNA sample of a Hivasect Queen with their only goal being to produce the lethal bio-toxin. In "The...


Elite screenshotElite 1987 Simulation
This game was the first of its kind. Forget about a simple 2-d affair where one guides their sprite to safety or aliens must be blasted only to be replaced by another wave until you expire. Ambitious by design, Elite won itself numerous fans throughout the 80's by allowing the player to explore the universe in 3-dimensions. Yes, so the graphics were only wire frame vectors but they did the job. Trading is a big part of life in Elite. Lucrative gains can be made by dealing in illegal good and profit is plentiful on feudal worlds if you can get...


Night Raid screenshotNight Raid 1992 Arcade action
Personally, I have been addicted to this game since my childhood. You play as a turret placed on a tiny house in the middle of nowhere. For some obscure reason your enemies send out thousands of paratroopers in order to destroy the house. You must make sure they will fail in their mission by shooting everything that moves. Each shot costs you one point but in more advanced levels I doubt you'll survive without shooting all the time. Don't worry, in those levels the skies will be so full none of your shots will miss. ;) There are a few...


Deflektor screenshotDeflektor 1988 Amiga
This great little puzzle game based on the properties of light has taken a long time to come onto the Amiga. But the wait has certainly been worth it. 60 screens of puzzling and frantic joystick manipulation accompanied by some great music that plays throughout means you'll be playing this for a long time to come. Fascinating stuff. ...


Thing, The screenshotThing, The 2002 Arcade action
Taking place after the events in John Carpenter's 1982 film, The Thing is a survival horror game set in an abandoned base somewhere in the Antarctic. As part of the team sent to investigate what happened, players are pitted against a powerful monster that can morph into the people it preys upon. The game offers elements of action, puzzle solving, and exploration as players learn more about the creature that's hunting them down. Various characters can be interacted with as the game progresses, and their reaction may depend on how well players respond to their tension. Weapons such as flamethrowers...


Rebel Moon screenshotRebel Moon 1995 Arcade action
Rebel Moon is a first-person shooter bundled exclusively with the Creative Labs 3D Blaster PCI or VLB 2D/3D accelerators. The game takes place in the middle of the twenty-first century as rebels of the Lunar Defense Force (LDF) prepare to wage a war of independence for the moon throughout twenty-some colonies settled there. For decades, the lunar colonists had felt oppressed as they began to hold less and less sway in trade policies and executive decisions carried out for them on the behalf of the Earth. Though their numbers and armaments small, the beleaguered lunar colonists had finally reached their...


 

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