Old-Games.com: 10,000+ Games to download

Old Games Homepage
Download 11900 Games:

Moraff's Blast I screenshotMoraff's Blast I 1991 Arcade action
At heart, this is a collection of three different Breakout variants (Brick Wall, Falling Walls, and The Blast Adventure), dished up in the trademark Moraffware style of eye-popping, fauvist colour in more supported video resolution modes than you might previously have believed existed. In all modes gameplay is primarily concerned with bouncing a ball off a paddle on the bottom of the screen and into blocks or bricks suspended above, destroying them. In Falling Walls, as you might have been able to guess, the suspension is not complete, while in The Blast Adventure game mode, priority is on...


Dino Crisis screenshotDino Crisis 2000 Action adventure
Dr. Edward Kirk is supposed to be dead. Three years ago while working to establish a new type of energy technology code-named Third Energy, an experiment went awry and terminated the brilliant scientist's life -- or so it was thought. It was recently learned, however, that Dr. Kirk is very much alive and continuing his work at a Borginia Republic research facility on Ibis Island. In order to investigate the situation, an elite special forces team including agents Regina, Gail and Rick was sent. The three expected another routine mission, but what they got was an all-out fight for their lives...


Wing Commander: Academy screenshotWing Commander: Academy 1993 Simulation
Wing Commander: Academy is essentially a level editor and an engine without a game. Taking advantage of the franchise's good name, it fails as a standalone title and should have been included with one (or more) of the Wing Commander games as an enhancement package, where it would have been welcomed by fans. Gameplay is built on the solid Wing Commander II flight engine, with a few minor modifications. As good as the basic engine is, though, there's no narrative and thus no real sense of accomplishment. The action quickly grows tiresome. Previous titles in the series offered several types of...


Chex Quest 3 screenshotChex Quest 3 1998 Arcade action
The original Chex Quest came to realization when Ralston Foods offered the now defunct developer Digital Cafe to create a simple game to be bundled with their Chex cereal. Essentially a Doom total conversion of five levels (which was continued with another five in the download-only sequel), it nevertheless found a fan base owing to its non-violent and light-hearted style, resulting in many additional user maps over the years. The series had not been continued until the former lead artist of Digital Cafe, Charles Jacobi, was intrigued by the fan-made additions to the earlier games and started to create a sequel...


Alien Breed screenshotAlien Breed 1991 Amiga
When contact was lost with the ISRC-4 Space Research Centre, the big cheeses at the Interplanetary Corps got a little bit jumpy. After all, they'd all seen Aliens at least twenty times and were starting to get an acute feeling of deja vu So, better safe than sorry, they rerouted two of their toughest marines from their earth-bound course to investigate. Having their voyage home interrupted to check out some stupid Research Centre did nothing for Johnson and Stone's already violent temperament, and they docked with the station in a pretty grumpy mood. Disembarking from the shuttle they were greeted not by...


Reader Rabbit's Toddler screenshotReader Rabbit's Toddler 1997 Educational
Reader Rabbit's Toddler is part of the Learning Company's multi-subject educational game series for children. As its name suggests, this reading centered title is meant for children as young as 18 months, and thus focuses on pre-reading skills such as sound matching, letter and shape recognition and creative play. In the introduction, Reader Rabbit and his friend, Mat the Mouse, enter a magic book where there are many places to explore. From the main page, toddlers can color, solve simple puzzles, play a matching game, and follow along to simple finger-play songs like Itsy-Bitsy Spider. There is also a Bubble...


Ween: The Prophecy screenshotWeen: The Prophecy 1993 Adventure
The charming zaniness of Coktel's Goblinscontinues in Ween: The Prophecy, a game filled with wacky characters and sporting an improved interface. Unfortunately, the puzzles are often too obscure to all but die-hard puzzlers. The plot of the game is up to Coktel's usual wackiness: you are Ween, a hero who must complete three quests and to be rewarded with three grains of sand, which you then must place into a magical hourglass to vanquish the evil wizard Kraal and thereby fulfulling an ancient prophecy. But you only have three days to do it, and a lot of hairy puzzles to...


Cannon Fodder screenshotCannon Fodder 1993 Amiga
One of the greatest war games ever created for the Amiga. You can play the war from the funny side. "War has never been so much fun!" A little strategy, a litte action, and a little bit skillfull. Great music with featured voice! ...


Expendable (a.k.a. Millennium Soldier: Expendable) screenshotExpendable (a.k.a. Millennium Soldier: Expendable) 1999 Arcade action
Last year, Rage Software released a game called "Incoming". It was extremely simplistic in that you had to shoot all Alien Craft and that was it really, but it was all done with beautiful graphics and it actually turned out to be a great game. Rage then decided to continue this trend with "Hostile Waters" (still in development) and "Expendable". Both push your graphics card to the extreme. The story is virtually nonexistent, as the introduction shows, you are a newly created marine dropped onto an alien world, and you have to kill everything. That?s basically it for the storyline. No matter,...


Slam Tilt screenshotSlam Tilt 1996 Amiga
Pinball Dreams set the world's collective heart a quiver with its realistic action and set of tables that wouldn't be embarrassed to be seen in a real life arcade. The ball moved round the table like a real ball. The traps, ramps and turnways slowed the ball and shunted it around the place like real traps, ramps and runways. There were targets to hit and things to do as well as just trying to keep the ball in play. It was a big hit around these parts, let me tell you. Then along came the sequel, Pinball Fantasies. It was so...


 

©2025 San Pedro Software. Contact: contact, done in 0.000 seconds.