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Socrates screenshotSocrates 1993 Strategy
One of the most famous computer chess engines ever created, Socrates 3.0 is the engine behind EA's underrated Kasparov's Gambit and was, in mid '80s, THE engine commonly considered the best chess AI ever created. Although it has since been eclipsed by more modern programs such as Deep Blue, this computer version of Socrates does justice to the engine's fame, offering multiple levels of difficulty that will challenge even expert chess players. The game is a very straightforward chess game in that it lacks "bells and whistles" such as historical match database and alternate chess pieces common in the "mainstream"...


1942 screenshot1942 1990 Amiga
It's not the official conversion of the game 1942, it's just a try to copy the king of the shoot'em up games. This 1942 was made with Shoot 'em up constructor kit. Anyway, it's fun :) ...


Flight of the Amazon Queen screenshotFlight of the Amazon Queen 1995 Adventure
This charming game from a not-so-well-known Australian developer puts you in the shoes of Joe King, freelance pilot hired to escort actress Faye Russell to a photo shoot deep in the Amazon jungle. The game is not up to par with LucasArts games (which are obvious inspiration here), but it still offers plenty of solid puzzles and a gentle off-beat humor that will elicit a laugh or two and leave a smile on your face at the end. ...


Conflict: Global Terror screenshotConflict: Global Terror 2005 Puzzle
After two tours of duty in Desert Storm (2002 and 2003) and battles through the thick jungles in Vietnam (2004), Pivotal Games' Conflict series of military shooters looks to take its fight to the terrorists, with this modern warfare adventure. Veteran characters Bradley, Jones, Connors, and Foley have undergone intense counter-terrorist training for their missions in diverse, "hot spot" locations around the world, but nothing could fully prepare them for the challenges they face as the deadly organization known as March 33 begins to put its plans in motion. To prevent the terrorist plans from succeeding, single players once again...


Tomb Raider: The Angel of Darkness screenshotTomb Raider: The Angel of Darkness 2003 Action adventure
Tomb Raider: Angel of Darkness was in development for almost three years. We were most eager to check out Lara's enhanced model, the new combat system, character interaction, and all those other goodies that created a major upsurge before the game's release. Well okay, we all expected considerable build up when such a powerful franchise as Tomb Raider is concerned. But, once again we face the same old questions: Does the game stand up to its ridiculously enormous hype? And, was it worth the wait? The beginning of the story puts poor Lara knee-deep into a grave and most unpleasant situation....


Cold Dreams screenshotCold Dreams 1995 Arcade action
Cold Dreams is an action/puzzle platformer made by Immortality Production in 1995. With a fusion between middle age and futuristic setting, it feels a lot like He-man. Actually, that's a fair comparison because you play a muscular warrior on a different planet then earth that has a combination of old culture/weapons and sci-fi technology, and of course there are dinosaurs living there too. With some hacking and graphic changes one could have re-titled it "He-man in the Mazes of Eternia" and made Skeletor, Hordak and King Hiss the end bosses! Wouldn't that have been something?! But enough dreaming, let's get...


War in The Gulf screenshotWar in The Gulf 1993 Simulation
The final and best game in the trilogy that encompasses Team Yankee and Pacific Islands centers on the The Gulf War of 1992. The similarity between this and the previous games is obvious: the same basic game engine is there, the layout is exactly the same, except this time the graphics seem somewhat more 'orange' to reflect the sand in the Gulf. What makes War in The Gulf very different from its predecessor is a greatly improved enemy AI. While certainly not cutting edge, the AI can spot holes in your strategies and tank formations and quickly take advantage of that....


Dangerous Dave screenshotDangerous Dave 1990 Arcade action
From arcade classics such as Dangerous Dave, some of today's most famous series, such as Duke Nukem and Commander Keen, were developed. It is simple, straightforward and fun to play. In its time, this game became really famous; it fitted easily on a single floppy disk while still featuring state-of-the-art VGA graphics, many levels and enemies and great PC speaker sounds. Unfortunately the sequel, Dangerous Dave 2 (also made by Softdisk), was just a pale imitation of its predecessor. In both games, you're in charge of the eponymous Dave. Your goal is to get through 10 levels by picking up...


Pushover screenshotPushover 1992 Amiga
Pushover is a little logic game, where the hero is an ant. He has to get through many levels, bringing down some dominos and other stuff. Nice and funny graphics and sounds. ...


Safe Opening Simulator screenshotSafe Opening Simulator 1993 Simulation
Definitely one of the most esoteric sims you'll ever find, Safe Opening Simulator, as the name implies, lets you try your hands at cracking safes from various European manufacturers. It's more like a Safecracking 101 course than a game, as gameplay boils down to cracking one safe randomly after another, without any real plot or overall goal. Still, it's a curious piece of software that you won't often find in reputable stores, much less anywhere else . ...


 

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