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Zombie Driver screenshotZombie Driver 2009 Simulation
Gamers speed through the streets of a sprawling urban landscape, smashing, blasting, and burning their way through hordes of mutated undead in Zombie Driver. The action is viewed from a slightly offset overhead camera, with players splattering a variety of zombies through 17 story missions, side quests, and rescue operations reminiscent of the PlayStation Network's The Last Guy. There are six different available cars, and each vehicle can be upgraded and outfitted with miniguns, flamethrowers, and rocket launchers. ...


Worthy Opponent screenshotWorthy Opponent 1988 Sports
Worthy Opponent aims to provide just that, dispensing with the problems of computer AI and instead serving up a collection of a dozen low-bandwidth mini-games designed for competitive two-player challenge, some turn-based, some simultaneously, through direct computer connection via modem. Its ANSI textmode graphical display allows low latency through the internal terminal software (which also permits during-play chat and taunting) even on the relatively slow modems of its era, the late '80s. ...


Sarge screenshotSarge 1989 Arcade action
Sarge is a top-down shooter. The goal is to stop the invading terrorists by controlling a tank and a helicopter. All enemy forces must be destroyed in each level. Two-player mode facilitates gameplay by adding two more units on the battlefield. ...


Shard of Spring, The screenshotShard of Spring, The 1987 Role playing
Unlike Wizard's Crown, SSI's RPG Shard of Spring has none of the company's characteristic war game detail. In fact, it feels like a low-rent version of Ultima III, with the latter's simple tactical combat, but less atmosphere. It's fun and even inventive in parts, but has its problems. Your party, made up of just two classes -- warriors and wizards -- battle such generic enemies as "Snakes" and "Level 4 Fighters" in your quest to save the beautiful island of Ymros from the witch Siriadne. She's hijacked a magical crystal shard that will, if destroyed, turn Ymros into an icy...


SimHealth screenshotSimHealth 1994 Simulation
SimHealth has a rather serious subject matter: the debate in the summer of 1994 over what kind of health care system the United States should have. The player gets the usual godlike power, being able to choose what proposals to adopt and even what assumptions should be in the underlying mathematical models (an especially good thing, since many of the models turned out to be so very wrong). ...


Adventure Games screenshotAdventure Games 1986 Adventure
Adventure Games is a collection of four text adventures of varying quality, released as a package by Public Brand Software in 1986. Of interesting historical value is the fact that Public Brand (better known as PBS) was one of the first major shareware distributors. This compilation includes William Crowther's and Don Wood's famous Adventure, two lackluster games with very primitive parser from Buttonware called Castaway and South American Trek, and a quaint but funny little game called Return to Hell by Ed Kruse. Adventure (better known as Colossal Cave in some parts) needs no introduction: it was the first adventure...


Manic Karts screenshotManic Karts 1995 Sports
Virgin Interactive's Manic Karts is yet another entry into the already crowded go-cart racing genre. A sequel to the moderately successful Super Karts, released by GT Interactive, Manic Karts attempts to breathe new life into a tired concept. Touting many new features and improved graphics, the box would have us believe the game offers a state-of-the-art gaming experience - sadly, however, this is not the case. Even in 1994, when Super Karts was originally released, the game engine did not represent the pinnacle of software engineering. Limited to a perfectly flat driving surface and 90-degree corners, the tracks in Super Karts...


Torino 2006 screenshotTorino 2006 2006 Sports
2K Sports brings the 20th Winter Olympics home to PC gamers with this selection of cold-weather competitions. Set in a re-creation of Torino, Italy, in 2006, the game hosts more than a dozen events in eight different sports. A television-style presentation is designed to enhance the realism and pageantry of the quadrennial arctic athletics extravaganza. ...


Zoo Tycoon screenshotZoo Tycoon 2001 Simulation
After theme parks, one of the most enjoyable experiences is visiting the zoo. Examining the menagerie of exotic animals in reconstructed habitats makes for a fun and educational afternoon. Behind the scenes, however, there is an army of vendors, veterinarians, and visitor guides making sure the zoo runs smoothly. Now you can experience the joys and pains of maintaining a zoo suitable for both animals and guests. Zoo Tycoon answers the age-old question, who picks up the scat after the crowds go home? Although Zoo Tycoon doesn't have a true storyline, it does follow the conventional pattern established by RollerCoaster Tycoon:...


Open Season screenshotOpen Season 2006 Puzzle
For whatever reason, children's movies are starting to take a serious plunge lately. Maybe it's the lack of Disney masterpieces like Aladdin and Beauty and the Beast, or maybe it has to do with the conversion from traditional to 3D animation. But what if maybe - just maybe - it has to do with the fact that today's cinema-epics are amazingly uninspired, insultingly formulaic, and downright pathetic compared to the classics of old. When A Bug's Life hit theaters, Antz was close to follow. Finding Nemo came next, followed by the putrid "vision" Shark's Tale, and it's happening over and...


 

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