Sim City 2000 1993 Simulation
What to say about this game. The best how-to-build-a-city simulator continues with this fabulous game genre. Build your own city. ...
Spirit Warrior 1997 Arcade action
Spirit Warrior is a marginally above-average 3D fighting game from Taiwanese company CG. The game is very little known because it was never marketed outside Asia, and it never sold well inside the continent either. The best way to describe the game is Virtua Fighter PC, but with more choppy animations and less spectacular attack moves. The fighters are based on Eastern and Western myths and folklore, and their appearance looks much nicer than their attacks, which aren't that different from one another. Aside from good-looking SVGA background graphics, Spirit Warrior is a pretty standard 3D fighting game that plays...
Trivial Pursuit 1987 Non-English
One of the first games made under the new "Leisure Genius" label after Virgin took over Mastertronic to form the "Virgin Mastertronic" division, Trivial Pursuit continues Mastertronic's line of famous boardgames translations.... Including their notorious lack of quality. Although fans of the board game will be overjoyed at a chance to play the game if no friends are in sight, their hopes of a faithful conversion will be cruelly dashed when they find that there is no way to type in answer to the questions. That's right-- the whole ingenious point of the game, the one highlight that distinguishes true...
Airport Tycoon 2 2003 Strategy
Airport Tycoon 2 follows the tried-and-true "tycoon" formula used successfully in numerous other products. Players start with a sum of money and must build an airport, manage operations, and attract businesses all while balancing growth, improvement, and keeping an eye on the bottom line. The problem is that while all the features for a successful game are in place in Airport Tycoon 2, it's just that the developers somehow forgot to include a game. Airport Tycoon 2 is conceptually similar to the SimCity games. Gamers are faced with plots of land that can be purchases, then built on with roads and...
License to Kill 1989 Arcade action
Become James Bond in his latest adventure and destroy the evil drug smuggler Sanchez. Guide 007 as he fights it out on Cray Cay, over Miami bay and underwater on his way to the final confrontation in 18-wheel oil tankers. Defeat Sanchez and give Bond what he wants most - REVENGE. On every level, you'll have a control panel on the right hand side of the screen. You'll always be shown the number of lives you have left, and you'll also see important information about the level you're playing - number of bullets, amount of oxygen, time remaining, etc. At...
Darkseed 1992 Adventure
One of the most memorable (and few) science fiction- horror games ever released, Dark Seed is an interesting horror/scifi story based on the haunting artwork of H.R. Giger, creator of Aliens. As writer Mike Dawson, you must travel in both the human and alien dimensions to thwart the aliens' evil plans. Interesting premise and outstanding graphics make for an interesting game that unfortunately gets bogged down with too many illogical (and timed) puzzles. A good first effort from Cyberdreams, and *much* better than its horrible successor Dark Seed 2. ...
Silent Hill 4: The Room 2004 Arcade action
I've just finished playing through the final release of Konami's fourth survival-horror title and boy am I glad it's over. That's not a slam against the game, but rather a comment to my broken spirit, bloodshot eyes, and heightened anxiety levels. Like all good horror games, Silent Hill 4: The Room does a brilliant job of making you feel bad about a number of things; your actions in the game, your relationships with key characters, and your eagerness to batter hellspawn to death using gold clubs. More on those beatings in a while. While the PC version has a few...
Aerobiz Supersonic 1993 Simulation
Aerobiz Supersonic is a KOEI release that was developed for the SEGA Genesis and the Super Nintendo Entertainment Systems. Since its release in the early nineties, it has become a huge favorite on the SNES emulators for the PC. It is not a true sequel to Aerobiz, the airline simulation game, but displays many qualities of a sequel, and can probably be termed a "follow-up" as opposed to an add-on or a true, stand alone sequel. Similar to the original Aerobiz, the user in Aerobiz Supersonic begins the game as the Chief Executive Officer of a small international airline company. There...
Puyo Puyo 1996 Non-English
Alexei Pajitnov's blockbuster Tetris spawned many clones, but Puyo Puyo is one of the more worthy derivatives from the whole falling-blocks craze in the early 80s. First released on the Mega-Drive console by Compile, Puyo Puyo has all the qualities that keep puzzle fans hooked to the screen: bright, colorful graphics and great gameplay that not only gets you addicted, but also gives you a sense of accomplishment once you defeat your Puyo adversary, be it computer or human. As testament to the game's excellence, the series has taken on a life of its own, with many sequels, and it...
Theme Hospital 1997 Strategy
In early 1998, I was dying to play a new sim. Unfortunately, I owned just about every decent sim that was on the market at that time, and I couldn't wait until SimCity 3000 was released. I stumbled across Theme Hospital, and since Bullfrog's name was on the package, and because the images on the box looked rather entertaining, I decided to buy it. Big mistake. The premise behind Theme Hospital is that the player is running a hospital which must stay within budgetary constraints, while having to heal the highest number of patients at the same time. In order for...
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