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Sims, The screenshotSims, The 2000 Simulation
The foundation for The Sims was built more than a decade ago, when Will Wright engineered the urban-planning game SimCity, which in turn led to a phenomenally successful line of spin-offs (SimEarth, SimAnt, SimCopter). But where the previous titles were variations on a macrocosmic theme, The Sims is a microcosmic advance: It provides a Peeping Tom's-eye view into daily life while offering the chance to play God in the bargain. And, like Hitchcock's masterpiece, it ultimately becomes a computer window onto your own life. The main screen of The Sims presents an overview of a single house; a panel at the...


Overgod screenshotOvergod 2005 Arcade action
Overgod is a fun freeform shooter from Captain Pork, maker of Lacewing and Captain Pork's Revenge, two solid action games reviewed earlier on this site. The (somewhat superfluous) plot: "For too long has humanity been ruled by cruel and disputatious gods! Fly through the various layers of the Celestial Oversphere to unseat those who control the universe. Basically, you control a small ship in the middle of the screen, moving around and shooting things. The game offers attractive abstract graphics, over 100 different enemies, addictive random gameplay, various modes and unlockable "challenges," and two-player splitscreen mode. If you enjoyed Lacewing...


MahJong screenshotMahJong 2001 Strategy
MahJong is a nice little Mahjong game included for free with DOS/V, a Japan magazine. The game offers a no-frills, no-nonsense Mahjong experience. If you don't know how to play the game, this one isn't for you as it doesn't provide any rules or guidance to introduce you to the game. If you already know how to play, though, the game provides a decent enough challenge for a quick Mahjong fix, although more options such as varying difficulty level would have been a plus. But then again, if you are a Mahjong fan, there's probably nothing better than being able to...


Oxyd Magnum screenshotOxyd Magnum 1993 Puzzle
Oxyd Magnum is a fun shareware puzzle/action hybrid that plays like a cross between Marble Madness, Macintosh classic Crystal Quest and Chip's Challenge. The game even boasts a plot: overnight, the (digital) life-supporting Oxyds have closed up and no longer emit vital oxygen. As a result, the digital world is threatened by suffocation and only you (as a black marble) can save it. Your mission is to find all the Oxyds in a given landscape and to open them again. Each two of these Oxyds carry the same pattern or color, and they must be touched in sequence in order...


Panzer General 3: Scorched Earth screenshotPanzer General 3: Scorched Earth 2000 Strategy
It's several years now since the original "Panzer General" blitzkrieged its way on to the PC gaming scene, opening up the turn-based wargame to a whole new audience. Previously the domain of the hardcore gamer and table-top generals, wargames had never been so sexy. Cross Of Iron But then came the inevitable flood of sequels and shoddy tie-ins, including everything from the reasonably good "Allied General" and "Panzer General II" through to cringe inducing tripe like "Fantasy General". The franchise seemed to have lost its way, and the ever growing real-time strategy genre was beginning to make Panzer General look dated and...


Wizardry 1: Proving Grounds of the Mad Overlord screenshotWizardry 1: Proving Grounds of the Mad Overlord 1984 Role playing
The first Wizardry game was one of the original CRPG dungeon crawlers, and stands along with Ultima and Might & Magic as one of the defining staples of the genre. You generate and control a party of up to six different adventurers and send them into a 3D vector dungeon to fight monsters and find treasure. The game takes place in the domain of Trebor, the titular Mad Overlord. Trebor was once only power-mad, but went off the deep end after he acquired a magical amulet of immense power only to have it stolen from him by his nemesis the evil...


Hoyle Poker screenshotHoyle Poker 1997 Strategy
Although Sierra tried its hand (no pun intended) at other card games, this is their first foray into the world of poker. The game offers all the excitement of a real poker game mixed with Sierra's unique brand of humour. The game offers a total of 20 variations on popular poker games including: Texas Hold 'Em, Omaha, Omaha Hi/Lo, High Chicago, Cincinnati, Baseball, 5 Card Stud, 7 Card Stud, 7 Card Stud Hi/Lo, Jacks or Better, Criss Cross, Dealers Choice, 5 Card Draw and 5 Card Draw Lo-ball. In single-player offline mode, you can select up to 7 opponents to play...


Red Baron screenshotRed Baron 1990 Simulation
Ah the memories of this game come flooding back almost immediately. I love this game so much. Quite possibly the best game to ever come out of Dynamix Inc. Most likely only rivaled by A10 Tank Killer. I remember flying around shooting down planes as the Red Baron on my old IBM. These days we are getting our thrills from such games as Battlefield, Splinter Cell, Flight Simulators; sometimes it's good to look back on games such as Red Baron and A10 Tank Killer as a reminder of the primitiveness of computer games in the late 80's and early 90's. The game...


Lure of the Temptress screenshotLure of the Temptress 1992 Adventure
In Revolution's Lure of the Temptress, players take the role of a reluctant hero, Diermot, after he survives an onslaught of demon-like creatures by falling off his horse and being knocked unconscious. The third-person point-and-click adventure continues in a humorous tone, with Diermot wandering the various locales, talking with NPCs, collecting inventory items, and solving fairly simple puzzles as he tracks down Selena, an alluring enchantress behind the mayhem besetting the medieval-like town of Turnvale. Aided by a horde of Skorl who have inundated the town, Selena has wickedly struck down the King's men and is bent on wreaking havoc in...


DOOM³ screenshotDOOM³ 2004 Arcade action
Coming nearly ten years after the groundbreaking original, Doom 3 continues id Software's first-person shooter series with a true 3D engine featuring bump-map texturing and enhanced lighting and shadow effects. Players will revisit the setting introduced in 1993's Doom but with a more involved storyline written by sci-fi scribe Matthew Costello (of 7th Guest and The 11th Hour fame). The result is a more cinematic experience than in games past, with elements of horror interwoven with the action to create a sense of tension. Shadows sometimes appear a split second before enemies attack, creatures materialize in the reflections of mirrors,...


 

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